Seven maps in one chain. A campaign still being built.
The latest candidate joins seven maps in one chain: Sainte-Anne, Paris, Luna Park, its substation, the staff exit and the first two Jerma maps. Routes, saves and restarts have been exercised in that version.
The project has a base of twenty-three maps. Production advances place by place through architecture, assets, encounters and finishing. The rest of the campaign, artistic revisions and new arsenal batches remain in progress.
Red Flags 2 is in development. Each capture on this page names the build it shows and its date. A distribution page will be linked here when it exists.
Built and running
- Candidate TECH 1511 of 2 October 2026: seven maps played in one chain by an automated run, with a save and a reload on the way.
- Sainte-Anne, Paris, Luna Park and the substation carry combat against three families of adversaries: orderlies, stretcher-bearers and register-bearers.
- Campaign weapons: Browning Hi-Power, FN FAL and crowbar, with Viktor’s own arm and his portrait in the heads-up display.
- Five illustrated transition pages play between the maps.
- The game runs on UZDoom 5.0.1 with Freedoom 0.13.0 as its base resource. No commercial game data is required.
Still open
- Sainte-Anne is the reference map. Luna Park, the substation and the staff exit still need substantial work, and several of their objects are provisional.
- The two Jerma maps are technical constructions without combat. Their hostile occupants exist as a production direction and on a test bench, not in the campaign.
- Sixteen of the twenty-three base maps are blockouts outside the chain.
- New weapons exist on a separate test bench only. None is in the campaign.
- Sound is not final. The captures here come from automated runs of the real build.
- The build is in French. No other language is present in it.
- No standalone package exists: no release date, no price, no platform list and no store page.









