Research and development

The laboratory is where metaphor is forced to compile.

The studio investigates semantic systems, persistent artificial persons, reversible autonomy, software archaeology and the conversion of narrative structures into executable worlds.

Pomegranate Interactive research sigil
Research axes

Problems worth making difficult.

These axes recur across every project and prevent the studio from becoming a collection of fashionable wrappers.

01

Semantic canon

Retrieval, contradiction, provenance and cumulative world memory.

02

Institutional agents

Governed multi-agent systems with roles, vetoes and shared state.

03

Persistent personhood

Artificial populations with autobiographical, social and cultural memory.

04

Reversible autonomy

Snapshots, budgets, confidence gates, audit trails and replay.

05

Software archaeology

Forensic preservation, binary analysis and clean-room specification.

06

Operational mythology

Symbolic coherence across literature, games, sound and synthetic cinema.

Research frontier

From semantic memory to governed worlds.

R&D

Now

Generalize Field Horizon from mixed lexical retrieval toward a semantic-first architecture.

R&D

Next

Ship a local GUI and stable API contracts before expanding into Godot clients.

R&D

Then

Build Helter Skelter’s telemetry bridge and deterministic action constitution.

R&D

Later

Federate the projects through Abracas and an event-sourced causal ledger.

lab/topology.map
FIELD HORIZON ── semantic memory

├── ABRACAS ── causal control plane
│ │
│ └── LEVIATHAN ── consequences

├── HELTER SKELTER ── living simulation

├── ABOMINATION ── software archaeology

└── HYPERSTITION Ø ── transmedia recursion

principle: complexity must be earned